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Battle brothers stars on stats
Battle brothers stars on stats







You might want to weather a single late game crisis, and then retire at what the game considers a "win" and try a new company. Lastly, consider what kind of goal you have for this playthrough. It's probably debatable, but this strategy may be better suited for save scumming and casual playthroughs. Highly talented acquisitions are extremely rare, and tryouts are costly. There are ways to truly power play by scouting the lists for potential mercenaries who have three tier stats in the right slots and excellent quirks like iron lungs, huge, and brute. If your company is doing well, it's helpful to bring later additions up to speed quicker through use of the training hall. Your early game mercenaries can carry your party to the middle game or through your first crisis, but as some are killed or retired after injuries, you can select for their replacements more prestigious background mercenaries who already have some levels. Ideally, though, that perk is for archers and thrown weapon/melee hybrids. With fast adaptation, even your beggars and cripples will land some hits.

battle brothers stars on stats battle brothers stars on stats

Once you have the gold you can always mass recruit and dismiss after screening cheap backgrounds. Talent (star) distribution is random, so a cheap brother can easily become much better then an expensive one.

battle brothers stars on stats

Most builds usually have requirements in 2 main graphs and others are with second importance.īackground are only reference to their possible initial stats and possible Traits.Ĭheap backgrounds usually are on par with more expensive one, aside from melee attack.Įquipment and level are a big factor of Recruit's initial price, so some may look extremely expensive and thus 'that good', while they are equal or even in some cases worse than cheaper backgrounds. Same can be said for Health, Fatigue, Resolve and Initiative. Example is melee attack and defense for front-liners should be as high as possible, where the maximum is close to 100 and 40 respectively. Final stats represent the potential and from that different suitable builds can be derived.īenchmark of stats make certain builds effective or not. Initial stats are as important as talent (stars)īasic math dictates - starting stats plus average gain times 10 are going to be close to their final stats.

battle brothers stars on stats

Just few simple rule of thumb to have in mind.









Battle brothers stars on stats